Games · Web · Mobile

Different platforms. One production system.

ARTEL SISTEMS TOV develops games with Godot and Unity, builds browser experiences with PixiJS, and creates iOS mobile applications with Flutter. Our next expansion is Android.

Games / 01

Godot

Flexible 2D and 3D production for focused game projects.

Games / 02

Unity

Gameplay systems, interfaces and scalable cross-platform production.

Web / 03

PixiJS

Lightweight browser games and interactive graphics for the web.

Mobile / 04

Flutter

iOS applications with responsive UI and maintainable app logic.

Capabilities

From gameplay to browser graphics and mobile apps.

01 / GAMES

Game development

Core mechanics, controls, progression, UI and level systems for Godot and Unity projects.

02 / WEB

PixiJS experiences

Fast browser games and interactive visual experiences with a lightweight web-first approach.

03 / IOS

Flutter applications

Practical iOS applications with clear interfaces, reliable behavior and smooth everyday interaction.

04 / RELEASE

Optimization & polish

Testing, performance improvements and release preparation across game, web and mobile products.

Platform mix

Use the stack that matches the product.

Interactive products across different environments

Desktop games, web experiences and mobile applications have different constraints. We structure projects around the target platform rather than relying on a single universal workflow.

Godot Unity PixiJS Flutter iOS

Current focus

Games remain a core part of the studio, while PixiJS gives us a fast browser channel and Flutter supports our mobile application work on iOS.

2D / 3D Browser games Mobile apps
Next platform

Android releases are the next step.

ARTEL SISTEMS TOV plans to expand its mobile applications to Android, extending future Flutter-based products beyond iOS and making them available to a broader device base.

Have a product to build?

Tell us whether it belongs on desktop, the web, iOS or the next Android release.

mail@artelsistems.site