Godot
Flexible 2D and 3D production for focused game projects.
ARTEL SISTEMS TOV develops games with Godot and Unity, builds browser experiences with PixiJS, and creates iOS mobile applications with Flutter. Our next expansion is Android.
Flexible 2D and 3D production for focused game projects.
Gameplay systems, interfaces and scalable cross-platform production.
Lightweight browser games and interactive graphics for the web.
iOS applications with responsive UI and maintainable app logic.
Core mechanics, controls, progression, UI and level systems for Godot and Unity projects.
Fast browser games and interactive visual experiences with a lightweight web-first approach.
Practical iOS applications with clear interfaces, reliable behavior and smooth everyday interaction.
Testing, performance improvements and release preparation across game, web and mobile products.
Desktop games, web experiences and mobile applications have different constraints. We structure projects around the target platform rather than relying on a single universal workflow.
Games remain a core part of the studio, while PixiJS gives us a fast browser channel and Flutter supports our mobile application work on iOS.
ARTEL SISTEMS TOV plans to expand its mobile applications to Android, extending future Flutter-based products beyond iOS and making them available to a broader device base.
Tell us whether it belongs on desktop, the web, iOS or the next Android release.